Computer Science

Qualification: A-Level

Welcome to Computer Science, it is an intensely creative subject that combines invention

 

with excitement and allows students to look at the natural world through a digital prism. The course has been designed in consultation with leading universities and Industry experts for students who wish to go on to Higher Education courses or employment where knowledge of Computing is beneficial. Students who study Computing can go on to a career in Medicine, Law, Business, Politics or any type of Science.

This course has been designed to meet entry requirements for computing-based degrees. There is currently a significant shortage of computing graduates and, as computing/ information systems are now a fundamental part of most organisations, the opportunities are almost endless. Computing graduates can be involved in many aspects of the computing industry, including, games design, web creation, software engineering or teaching computer science. However, they do not necessarily go on to just computer-based careers. The problem-solving approach developed through the study of computing and computer science is valued in many career paths, such as marketing, finance, health and other engineering and science disciplines.

 

AS Computer Science
Paper 1 Paper 2
What’s Assessed                                                             

  1. Fundamentals of programming
  2. Fundamentals of data structures
  3. Systematic approach to problem solving
  4. Theory of computation

 

 

What’s Assessed

This paper tests a student’s ability to answer questions from subject content:

  1. Fundamentals of data representation
  2. Fundamentals of computer systems
  3. Fundamentals of computer organisation and architecture
  4. Consequences of uses of computing
  5. Fundamentals of communication and networking
Assessed

  • On-screen exam: 1 hour 30 minutes
  • 50% of AS
Assessed

  • Written exam: 1 hour 30 minutes
  • 50% of AS

Questions

Students answer a series of short questions and

write/adapt/extend programs in an Electronic

Answer Document provided by us. We will issue

Preliminary Material, a Skeleton Program

(available in each of the Programming Languages)

and, where appropriate, test data, for use

in the exam.

Questions

A series of short-answer and extended- answer questions.

 

 

 

 

 

 

 

A2 COMPUTER SCIENCE
Paper 1 Paper 2

What’s Assessed

This paper tests a student’s ability to program, as well

as their theoretical knowledge of Computer Science

from subject content and the relevant skills required.

What’s Assessed

This paper tests a student’s ability to answer questions from subject content.

 

 

Assessed

  • On-screen exam: 2 hours 30 minutes
  • 40% of A-level
Assessed

  • Written exam: 2 hours 30 minutes
  • 40% of A-level

Questions

Students answer a series of short questions and

write/adapt/extend programs in an

Electronic Answer Document provided by the exam

board. They will issue Preliminary Material,

a Skeleton Program (available in each of the

Programming Languages) and,  where appropriate,

test data, for use in the exam.

Questions

Compulsory short-answer and extended- answer questions.

 

 

 

 

 

 

 

Non-exam assessment

What’s assessed: the non-exam assessment assesses student’s ability to use the knowledge and skills gained through the course to solve or investigate a practical problem. Students will be expected to follow a systematic approach to problem solving.

Assessed

  • 75 marks
  • 20% of A-level
Subject content

  1. Fundamentals of programming
  2. Fundamentals of data structures
  3. Fundamentals of algorithms
  4. Theory of computation
  5. Fundamentals of data representation
  6. Fundamentals of computer systems
  7. Fundamentals of computer organisation and architecture
  8. Consequences of uses of computing
  9. Fundamentals of communication and networkin
  10. Fundamentals of databases
  11. Big Data
  12. Fundamentals of functional programming
  13. Systematic approach to problem solving
  14. Non-exam assessment – the computing practical project